Creativity, community and ICT

## 2 Creative communities and ICT

### 3 A knowledge-building community

◄Previous: 2 Creative communities and ICT

# 3.1 Introduction

> We have the obligation to think about the future, precisely because of the type of work we do … Venturing the future is not a risk – it's a necessity of the dignity of humankind.

> (The Disciplined Mind: Beyond Facts And Standardized Tests, The K-12 Education That Every Child Deserves, Howard Gardner, 2000)

This first case study shows the way in which ICT is used within a classroom community:

- to make thinking explicit and reflective;

- to support collaborative thinking;

- to enable such thinking to move in new and unpredictable directions.

◄Contents►Next: 3.2 Case Study 1: Caswell's cockroaches

OpenLearn - Creativity, community and ICT
Except for third party materials and otherwise, this content is made available under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 Licence, full copyright detail can be found in the acknowledgements section. Please see full copyright statement for details.