Algorithmic Design
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Contents

  • Introduction
  • Learning outcomes
  • 1 Introduction to algorithmic design
  • 2 Algorithmic Design
  • 3 Playing with code
    • 3.1 Principle 1: Tweaking code
    • 3.2 Principle 2: Hello World!
    • 3.3 Principle 3: Shapes and Coordinates
    • 3.4 Principle 4: Colour
  • 4 Making Tiles
    • 4.1 Skill 1: Create a dot-to-dot tile
    • 4.2 Skill 2: Multiple shapes on a tile
    • 4.3 Skill 3: Design 4 tiles
  • 5 Making Patterns
    • 5.1 Skill 4: The pattern maker
    • 5.2 Skill 5: Create your pattern
    • 5.3 Skill 6: Redesign and test your pattern
  • 6 Identify a place for your wallpaper design
  • 7 Look for inspiration
  • 8 Develop and iterate your design
  • 9 Choose and Test your Design
  • 10 Conclusion
  • Continue your Design Journey
  • References
  • Acknowledgements
  • Glossary

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