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Society, Politics & Law

Connected Citizens

Updated Thursday, 20th June 2013

A collaborative forecasting game designed to bring together networks and voices from all over the world to create insights for change.

This page was published over five years ago. Please be aware that due to the passage of time, the information provided on this page may be out of date or otherwise inaccurate, and any views or opinions expressed may no longer be relevant. Some technical elements such as audio-visual and interactive media may no longer work. For more detail, see our Archive and Deletion Policy

Foresight Engine logo Copyrighted  image Icon Copyright: Foresight Engine Connected Citizens described itself as "a global conversation about how connectedness will change the relationship between citizens and governments, and how government services will be designed and delivered in the future". Using a "Foresight Engine", players exchanged ideas "about the opportunites and dilemmas generated in this new world of connected citizenship".

It was initiated by designers & developers and encouraged people to participate through an online platform. Connected Citizens was global in orientation and concerned with democracy, politics & representation; participation; public services; and neighbourhood & community.

It was launched in 22 January 2013 and ended on 23 January 2013.

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This page is part of Participation Now, a project that brings together diverse experiments in public action to support exploration, learning and engagement. See a list of initiatives or read more about the aims of the project.





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