computer

Courses tagged with "computer"

Open University cognitive psychologist Graham Pike describes how his interest in facial compositing has led to a collaboration resulting in a computer based tool, called Efit V. This tool might transform the process of identifying police suspects. It is being developed to allow law enforcement agencies to produce images of criminal suspects at very short notice at crime scenes revolutionising the process of identification. To find out more, follow the research links.
Category: Psychology
Can a cat be both alive and dead? Can a computer think? How does a tortoise beat Achilles in a race? Voiced by comedian David Mitchell, these fast-paced animations explain six famous thought experiments, from the ancient Greeks to Albert Einstein, that have changed the way we see the world. Subjects as vast as time travel, infinity, quantum mechanics and artificial intelligence, are squeezed into 60-second clips that will tickle your funny bone and blow your mind.
Category: Philosophy
How do emotions affect financial decisions? Is their impact always bad, or are emotions an important part of making good financial decisions? Can a better understanding of emotion help us avert future financial crises? These are some of the questions being asked by the xDelia project: a European Commission funded research programme being conducted by The Open University and other partners. The project is using leading edge physiological sensors and computer game technologies to explore the impact of emotions on financial decision-making and to develop new approaches to learning, which can support effective choices. In this podcast Professor Mark Fenton-O'Creevy of The Open University Business School looks at the work of this research programme and explores the ways in which emotions affect how we all (from investment bankers to the wider public) think and decide about money.

xDelia is funded by the European Commission under the 7th Framework Programme.
Everything we wear, every product we use, every building we see is a design defined by a certain shape. The Design with Vision project illustrates how eye tracking technology can be combined with shape generation software to create a radically new type of computer aided design. As you sketch ideas for product shape the system detects what you are looking at and offers you a range of on-screen alternative shapes. This is computing that works with your own creativity rather than replacing it – this research, a collaboration between the OU and the University of Leeds is aimed at stimulating and generating ideas for designers, the result could have a global effect on the industries of the future.
To what extent did Alan Turing influence the evolution of modern computing? The 20th Century mathematician is considered by many to be the father of computer science and many would argue that it is largely due to his research that we are able to read this text on a PC, laptop or smart phone. Aside from his contribution to maths and computing however, Turing’s influence impacted on a variety of fields including cryptanalysis and deciphering Nazi codes which helped to end World War 2. This collection examines Turing’s troubled personal life, the significance of his role at Bletchley Park, his ideas on artificial intelligence and finally examines what his legacy should be.
Get ready for life in the digital age with this free course, Preparing for your digital life in the 21st Century, which explores how technology shapes our world. Learn what it means to live a ‘digital life’, understand the role of information and communication technologies, and discover how computers work behind the scenes.
Have you ever clicked on a link you were unsure of, or downloaded a risky attachment? If so, then you are in danger of becoming part of a Botnet, also known as a ‘zombie army'. The term ‘zombie army’ is used to refer to a number of computer networks that have become infected as a result of malicious third party software sneaking onto a user’s computer and then linking it to others to send spam to, or steal data from. ‘How to Survive a Botnets Attack’ is a short animation that explains how to work safely on the internet and avoid your computer joining the ranks of the un-dead.
Category: Computing & ICT
Did you know that by surfing the internet you can lose your privacy, your money and even your identity? Computer viruses and Trojans often arise during the investigation of computer-based crime, such as the downloading of child pornography. But what if you are innocent? Often Trojans are cited as the cause in what’s become known in legal circles as "The Trojan Defence". Ian Kennedy whose OU research forms the basis for this programme uncovers some of the artefacts examined and techniques to support or refute claims of innocence. Somehow losing your privacy doesn't seem so bad at all.
Category: Computing & ICT
What have computers got to do with cows? Can a wooden mirror help us understand the computing behind digital image capture? Neil Rowse is the first dairy farmer in the UK to use a computerised system that gives cows control over when they are milked, and allows him to remotely monitor the welfare of individual animals. Daniel Rozin has created an computer operated mirror made from 835 tilting wooden tiles. With the help of a digital camera and a computer programme, the wooden tiles mimic the digital pixel information and tilt themselves into a ‘reflection’. This material is taken from The Open University course T224 Computers and processors.
Category: Computing & ICT
2009 is the 40th anniversary of the first computer network - the precursor of the internet - and the 20th anniversary of the brilliant idea that led to the creation of the world wide web. What exactly is the internet, and how does it differ from the world wide web? Who were its pioneers, and what technological surprises has it sprung? This album opens with a specially recorded interview with John Naughton, Professor of the Public Understanding of Technology at The Open University and author of 'A brief history of the future - the origins of the internet'. He explores some of the key moments in the short but spectacular history of an extraordinary phenomenon, the people who made them happen, and some of the problems that have emerged. The album also features archive interviews with Tim Berners-Lee, Vint Cerf, Donald Davies and other pioneers of the internet age, recorded in the late 1990s. The album is completed by a newly recorded interview with Rodney Harrison, lecturer in Heritage Studies at The Open University, in which he talks about his research into Second Life: Cyber-Archaeologies, Heritage and Virtual Communities. The interviews are presented by radio journalist Penny Boreham.
Category: Computing & ICT
Computers play a huge part in almost all of our lives, but how did these machines become so powerful and important? And what were some of the earliest models like? This collection of videos takes us through the Four Generations of computers, starting with Colossus, the world's first electronic computer (launched in 1944), and finishing with the BBC Micro (launched in 1981) and Fourth Generation Computers, looking at how technology changed throughout these years. Visiting locations such as The National Museum of Computing in Milton Keynes and The Centre for Computing History in Haverhill, we see an array of fascinating machines and learn about them along the way.

This material forms part of The Open University course TU100 My digital life.
Who created the computer? What was the first video game? When did Apple first make $1bn? When was Facebook founded? Get the answers in our interactive timeline.