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    • Esports A–Z: An Educator’s Guide to the Esports Industry

      Esports A–Z: An Educator’s Guide to the Esports Industry

      Discover how esports can boost engagement, develop digital and transferable skills, support wellbeing and inclusion, and help you design purposeful, sustainable esports programmes for your school or educational setting.

      Course

      24 hrs

    • AI Referencing: Guided Practice Pilot

      AI Referencing: Guided Practice Pilot

      This short activity introduces a guided AI tool to help learners practise the mechanics of academic referencing through a discipline-specific task and a short evaluation survey.

      Course

      1 hr

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