Face-to face event

The main focus of this course is a face-to-face training event. A facilitator, together with IT industry multimedia developers, will be explaining the processes of development from the client brief, through generation of a project plan, to the production and delivery of a product to the client. You will also be working in small groups to generate ideas for projects with associated client briefs with course participants and employers. These ideas will be of value in the classroom.

Activities 1–2 are completed as part of the face-to-face event. Activities 3–7 are online and classroom activities following the face-to-face event.

Face-to-face event agenda

Opening keynote address from IT industry developer

A multimedia developer from the IT industry will start the day by reflecting on the changes in multimedia development over recent years and how important the user experience is to a product’s success.

Workshop 1 – From client brief to project plan

The first workshop will focus on working with clients and will examine the steps from receiving a client brief through to generating a requirements specification and a project plan for a multimedia product. The session will include a developer discussing how this process is carried out in the industry and its importance in delivering a product that meets the original client brief.

Workshop 2 – Effective use of multimedia in website development

This workshop will look at the different use of multimedia in website development, including production and integration of audio, video and animation. Examples of software that can be used in the classroom to support creation of multimedia content will be demonstrated.

Workshop 3 – Supporting learners in the evaluation process

One of the most difficult tasks for learners is to evaluate a final product, whether this is a written piece of work or a multimedia product. This workshop will look at strategies for evaluation, including organisation of user testing and evaluating a product against the original brief. Industry developers will talk about the importance of this part of the development process and how they manage the user testing and delivery phase.

Activity 1 Workshop 4 – Planning a project for learners

Participants will break into smaller groups to work with facilitators and developers to come up with ideas and client briefs for multimedia projects. These ideas will be useful in the classroom and can be used with learners in the post-course activities.

Activity 2 Final plenary with facilitators and multimedia developers

To finish off the day, a question and answer session will be held for participants to ask any questions of those who have been involved in delivering the day’s sessions. The Vital Community will also be demonstrated at this final session, where a forum will be available for five weeks after the event. Participants will be able to meet up again online and discuss and reflect on their progress using the learning resources created from Activity 1 (Workshop 4).

Post-event activities