Implementing your digital games project

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Now you implement your project, and reflect on and discuss what you have learned in the process.

Activity 8 Classroom project

Timing: To be carried out during weeks 5–6

The objective of this course activity is to carry out your plan for using digital games in your classroom.

Having developed your plan on how to use digital games in your classroom you now need to carry out the project. This will last for about half a term. Each week, as you work through the project, you should reflect on what you have learnt and the impact on your pupils . You should be prepared to share your thoughts and reflections with others on a weekly basis or more if desired.

It is not intended that, in doing so, you spend any extra time over and above your normal teaching and preparation time.

Activity 9 Reflective journal false

Timing: 30 minutes to 1 hour during each week of the project (individual activity)

The objective of this course activity is to reflect systematically on what you have learnt.

Each week you should note down what you have learnt from the project. This might take the form of reflection on your plans across the activities. These reflections may be kept in a blog or some other electronic journal. You will need to use these reflections to inform your responses to the final activities.

Activity 10 Discussion with course participants and tutor false

Timing: 30 minutes to 1 hour during each week of the project (online)

The objectives of this course activity are:

  • to share and reflect on your learning as the project progresses
  • to gain support from colleagues on the course
  • to provide support for others on the course.

Go to the course forum and to the thread ‘Project discussions’. Share how your project is going, what you are learning and any other resources that you have found to be of use. You can also use the forum to ask for support and guidance and to support and guide others. You should check back into the forum regularly – little and often is probably the best method here (15 minutes every other day is likely to be much more useful than a one hour block once a week).

Supporting teaching and learning with digital games

Reflection, and evaluation and certification