Module title: Fast Idea Generator

Activity 1

You could replicate the same activity with buckets or boxes and have the statements written on paper or card so that your group members could drop them into the correct buckets. Ask the members to write down their own ideas and discuss as a group in which bucket they should be placed. Generate and explore a range of ideas and select and build upon the best ideas.

Activity 2How you manage this activity will depend on the makeup of the group and how/whether they work together. You could ask people to work in pairs and then feed back to the wider group for discussion, looking for common points and good ideas across the pairs.

Activity 3

You could use a blank template with your group and ask them to role play as Rikta and other members of the community (perhaps giving them named roles) to generate ideas that can be compared with the completed Fast Idea Generator template shown in the activity (Figure 2). This would make for quite a long activity. Alternatively, chair a discussion to check the group’s understanding of how the template has been completed, and what could have been done differently.

Activity 4

You might already have a shared problem on which the group could work for this exercise. Alternatively, ask each person to make one suggestion, then either select or allow voting on the one to work with. Run this as a complete creative-thinking activity, appointing one person as the facilitator and then reallocating that role periodically so that (ideally) everyone gets a turn. For example, the first facilitator could allow everyone to shout ideas for the inversion approach; the second facilitator could place a time restriction on working through the integration section; the third facilitator could ask for one idea from each person for the extension section; etc.

Module title: Evidence Planning

Module title: Personas