...children needing additional developmental support, adults with physical and mental health conditions, to people with age-related reduced mobility and dementia. [Art therapy lesson between young student with Downs Syndrome and a teacher] A wealth of research has investigated the ways in which the brain, and other parts of the body, respond to the arts. Many art forms...
Billions are spent on educational technology, but we don’t know if it works
...research to try to improve children’s learning – but it’s not working A yardstick that establishes the minimum quality requirements for an EdTech product to be used in schools is crucial to ensure technology does more good and no harm. The creation of a yardstick needs to take into account both the product quality and the process of using the technology – whether...
...children and video games, and looks at work in this area by the Open University’s Centre for Childhood, Development and Learning. In the first five tracks we hear first-hand accounts from a number of perspectives, and in the final track, Angela Saini chairs a discussion about the points raised... Introduction to games, geeks and the parent's dilemma Angela Saini, Dr...
...research project found that RfP is strongly influenced by relationships between children, teachers, families and communities. Where shared understandings were established about the changing nature of reading and the value of everyday reading practices, these supported children’s RfP. These reading communities generated new kinds of talk about reading. Reciprocal and...
One minute methods - cross sectional and longitudinal designs
Discover how researchers compare different age groups of children at the same time, as in the Elenbaas and colleagues study, or compare how the same children grow up over time. ...Transcript.
...research into early childhood health promotion...This presentation shared the findings from research based on the Child Health Promotion: A Toolkit for Early Childhood Education and Care (ECEC) Practitioners. The Toolkit includes a 5 Step Programme as a model to guide practitioners in identifying and implementing a health promotion activity. The research foregrounds the...
Exploring teaching and learning in real and virtual worlds
...children’s learning and development contribute to the development of new teaching and learning methods in schools? And how are new digital technologies changing the ways children think and learn? This album introduces two elements of The Open University's presence in the virtual world Second Life™ and explores the way in which virtual worlds can offer new...